This is a high detail model of a pepsi in two variations, damaged and normal.
There are two scenes one that contains the normal pepsi can model along with the glass and ice cubes and the other with the the damaged models with dusty material, there are two versions of the damaged models wich can be changed easily to create other.
The polycount before subdivision:
-normal can 777 verts / 1510 tris
-damaged cans 1163 verts / 2282 tris
The pepsi cans contains all the modifier stack and it has the ring animated.
The liquid contains animated bubbles created using the particle system in 3ds max.
The scenes where rendered using the MentalRay renderer w/ Final Gather and GI.
This product contains:
-textures and materials used
-animation of the pepsi can's ring
--.obj,.fbx and .dae formats w/ the cans