Roman Soldier

All Extended Uses
Included Formats
Nov 20, 2012
CheckMate Pro Certified
3ds Max 2010 Native Default Scanline
3ds Max 2011 Default Scanline
3ds Max 2012 Default Scanline
3ds Max 20132 Default Scanline
3D Model Specifications
Product ID:431097
Geometry:Polygonal Quads/Tris
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
TurboSquid Member Since March 2002
Currently sells 89 products
15 Ratings Submitted
Product Rating
Apr 1, 2010
Very interesting object!
Historically correct!
What a pity that is not rigged...
Oct 25, 2010
- Roman Soldier -

Game Ready Model of a historically accurate Roman Legionnaire.

The geometry is edge-loop based and optimized for real-time games and for production as well. The Model is made up of more than 99% quads. It is in real-world scale and has no ngones or isolated vertices.
Everything is named and organized into layers and selection sets.
The model is uv unwrapped. (more texture details see below)
The Polycount of the model is = 12'227(quad) 21'790(tris).
The separate parts of the model are left untouched, so the polycount can be even more optimized if needed by deleting all the 'unseen' polygons.

- Textures -
The model is provided with the following 39 tga textures:

Body: diffuse, specular, normal(4096x4096)
Teeth: diffuse, specular, normal (1024x1024)
Eyelashes: diffuse, opacity (256x256)
Trousers: diffuse, specular, normal (2048x2048)
Tunic: diffuse, specular, normal (2048x2048)
Armour: diffuse, specular, normal (2048x2048)
Helmet: diffuse, specular, normal (1024x1024)
Bracers: diffuse, specular, normal (512x512)
Belt: diffuse, specular, normal (1024x1024)
Sandale: diffuse, specular, normal (1024x1024)
Sheath: diffuse, specular, normal (1024x1024)
Weapons: diffuse, specular, normal (1024x1024)
Laces: diffuse, specular, opacity, normal (512x512)

The Asset is available in the following file formats:
3ds max 2010
3ds max 2011
3ds max 2012
3ds max 2013

All preview images are rendered with 3ds max standard scanline renderer.
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