| Industry veteran and 3ds Max guru Joe Gunn has created a new series of training materials designed to make you comfortable with the tools and technologies built right into the core 3ds Max application. The results of this effort bring you the 3ds Max...Out of the Box series. The first title in his series covers the 3ds Max Hair system designed by Joe Alter and included as a part of 3ds Max since release 9. Joe takes you through the entire process of using this complicated system; starting with the basics of setting up your 3ds Max UI and describing the Hair workflow, proceeding through the basics of the Hair modifier and its grooming pipeline and then taking you in-depth through the complete setup, styling, lighting and rendering of a character for production. With over 5 hours of tutorial material, this training is essential for effects artists looking to master the 3ds Max Hair system. Beyond that, Joe includes two “bonus” training tutorials that help cover how to use the built-in Cloth modifier to drive the Hair system to create a ponytail effect, and he even gives you a behind-the-scenes look at how he created the artwork for the DVD splash page. Just look at the 3ds Max Hair course outline: 1. Overview 1. UI Setup: MaxScripts & Workflow 3. Hair Modifier 4. Grooming Pipeline 5. Styling Hair Parts 1 & 2 6. Materials & Maps 7. Dynamics & Creating Collision Objects 8. Lighting and Rendering BONUS MATERIALS 1. Cloth Driven Hair Dynamics 2. The Making of the Cover Art |