Multi Earth (Cutaway)

All Extended Uses
Included Formats
3ds Max 2015 Default Scanline
Autodesk FBX 2014
Other Files
Using textures.txt
Information about texturing

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3D Model Specifications
Product ID:928990
Geometry:Polygonal Quads/Tris
UV Mapped:Yes
Unwrapped UVs:Mixed
TurboSquid Member Since November 2013
Currently sells 51 products
1 Rating Submitted
Product Rating
qd pub
Aug 1, 2016
Looks great.
Multipurpose and layered Earth all set and ready to go. The textures are built from public domain Nasa imagery.

- Different model versions are separated on their own files for ease of use
- Every element is named, organized and pivot set to origin(0,0,0)
- Clouds are a separate object for easy toggling on/off or for animation
- Cloud visibility can be increased by adjusting cloud specular map strength
- Earths underground layers range from flat to extruded
- Includes texture map for surface night lights

AK_Earth_full, 2304 polys
AK_Earth_full_no_clouds, 1152 polys
AK_Earth_7-8, 2304 polys
AK_Earth_1-2_extruded_layers, 6528 polys
AK_Earth_1-2_flat_core, 1368 polys
AK_Earth_1-2_round_core, 1920 polys
AK_Earth_1-8, 1620 polys
AK_Earth_3-4, 2208 polys


AK_Earth_clouds_DIF.tga, 8192x4096px(inc. alpha channel)
AK_Earth_clouds_NRM.tga, 4096x2048px
AK_Earth_clouds_SPEC.tga, 4096x2048px
AK_Earth_surface_DIF.tga, 8192x4096px
AK_Earth_surface_NRM.tga, 8192x4096px
AK_Earth_surface_SPEC.tga, 4096x2048px
AK_Earth_GLOW.tga, 8192x4096px
AK_Earth_asthenosphere_DIF.tga, 4096x2048px
AK_Earth_lowermantle_DIF.tga, 4096x2048px
AK_Earth_outer_core_DIF.tga, 2048x1024px
AK_Earth_core_DIF.tga, 512x512px

You can use DIF textures as a glow/self illuminating source.

Asset is made with 3ds Max 2015 and textures with PS CS 5. Preview images are rendered in Marmoset Toolbag 1.06. .mat files with all values set are included with the package to get similar look.
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