Wiesel 2 Ozelot Anti-Air Unit

All Extended Uses
Included Formats
Maya 6.0 Default Scanline
Softimage 3.5 Default Scanline
3ds Max 5.1 Default Scanline
Lightwave 6.5 Default Scanline
Cinema 4D 9 Default Scanline
OBJ N/A
3DS N/A
3D Model Specifications
Product ID:361920
Published:
Downloads:265435
Geometry:Polygonal Quads/Tris
Polygons:18,680
Vertices:18,838
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Unknown
Artist
TurboSquid Member Since August 2003
Currently sells 709 products
Achievements:
43 Ratings Submitted
Product Rating
Rate Product
3D_Garden
Jul 22, 2007
Lightscribe
Oct 2, 2007
Thanks for the free product! I'm a noob, with Blender, Daz3d and Bryce...and on top of that I've just started creating my MMORPG with Multiverse.com, so if I hadn't retired young(36), with nothing to do all day and night but spend time on the web and on each of the programs, I'd be in way too deep! I'll post a notice on the forum here, when my MMORPG launches with Multiverse around Jan-Feb 2008. Some of you(if you visit the site to play) will then possibly see an old object of yours getting a ne
fusu2010
Nov 11, 2007
cayot
Jan 5, 2008
cayot
Jan 5, 2008
fredas
Jan 18, 2008
azrael_2
Sep 17, 2009
sangchinok
Jun 25, 2008
weshowe
Jan 27, 2010
Azrael000
Jan 16, 2008
KingK0214
Mar 10, 2008
Evelyn Arguello
Feb 2, 2008
bergo1
Feb 15, 2008
JohnMclain
Jul 22, 2008
damrs3d
Dec 3, 2009
3Dwebguru
Mar 3, 2010
The Max version has some problems. All the mesh parts are all invisible and have to be individually selected by name and converted to poly objects before they reveal themselves. The cloned track parts aren't there (just once piece). Max also crashes a lot.
Balid
Mar 26, 2010
antiform
Feb 20, 2010
lonewolf00708
Nov 28, 2012
Yatri36
Mar 5, 2011
morrismozingo
Jun 15, 2011
bijoygeorge83
Jul 2, 2012
Good
truger
Mar 4, 2013
Awesome, Great Work!
skaifa
Dec 15, 2013
freejonah
Nov 3, 2011
Droptank2
May 8, 2012
Good likeness of the real thing
achonux
Oct 1, 2011
GamesHero
Feb 14, 2010
Great model,
SH4NKSTR
Apr 1, 2010
tmgoff
Jul 9, 2012
manoelrgneto
Sep 6, 2010
Thank you.
GeorgiDamyanov
Dec 4, 2011
stevemaster83
Jul 17, 2012
Spacesimon
Nov 30, 2013
Useable for it''s components
hassan hau
May 30, 2014
sadronalin
Jun 5, 2014
apotlow
Jan 6, 2015
great model for free
meshfreak
Nov 8, 2014
excellent
neelaksh
Dec 5, 2014
Description
This is a detailed, light poly count model of the Wiesel 2 Ozelot Anti-Air Unit.
Textures
Color maps are provided with the model.
History
The Wiesel AWC is a German light air-transportable armoured fighting vehicle, more specifically a lightly-armoured weapons carrier. It is similar to historical scouting tankettes in size and form.
During the Cold War, NATO feared the huge tank army of the Warsaw pact. The infantry of the German Bundeswehr, especially airborne infantry, was considered rather unprepared to successfully fight enemy tanks in the 1970s.
So the light, unarmoured combat support vehicle KRAKA was introduced to support the troops. It could be armed with an automatic cannon and antitank missiles, but lacked armour. Consequently a design for a new armoured infantry fighting vehicle was begun. The requirements were that the vehicle should fit in common NATO transport planes and could eventually be air-dropped. It should be able to fight infantry as well as enemy MBTs or aircraft. P_orsche produced some prototypes of the future fighting vehicle for the Bundeswehr in 1975, but the Bundeswehr stopped the project in 1978 because of the lack of funds. Nevertheless P_orsche did not stop development because of interest from other countries.
So the fighting vehicle was finally introduced as new weapon system for the Bundeswehr in 1990 and named Wiesel ('weasel') because of its small size and agility.
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