| NOW AVAILABLE IN PACK 3 IN 1. LOOK IN MY PROFILE!!! It's a low (6006 polygons) model, ready for any type of animation. She has a biped system attached and wire parametters for morph targets and materials. Face, Body and Limbs textures, (Diffuse + Bump/Specular) each 4096x4096. Her hair I made by polygon and opacity maps (no plugin for render). Including 18 morph targets for facial expressions: - lips open - smile - mouth open - eyes blink - eyes iris (size) - tongue out - tongue up - jaw open - jaw side - jaw front - anger (frown//surprise) - eyebrow left - eyebrow right - A - E - O - P - U Skin (body object only) - 6006 polygons, 6050 vertices Body (complete character teeth...) - 9217 polygons, 9763 vertices All (all objects in scene) - 19926 polygons, 20093 vertices - mari_24.max - 3ds max 5.0 file - mari_24_max9.max - 3ds max 9.0 file (including light/render setup) |