Lowpoly teeth and tongue model for games and real-time apps.
(hipoly version in my products)
256 polys / 392 tris / 230 verts
Models is unwrapped in half, other half is moved by 1 unit in uv space.
1024 x 1024 diffuse, albedo, ambient occlusion, tangent and object space normals textures in TGA format.
PSD diffuse texture (non-merged layers) is also included.
Screens are from game engine, specular/gloss is done by shader with constant value.