This model is a very detailed subdivision model, using a 32 bit displacementmap. The model has also been setup with a realistic material that also works with the standard scanline renderer. No special renderer is needed. The base model is lightweight, and has been created with animation in mind. Texture specs.: Diffuse map - 2048x2048 Specular strength - 2048 x 2048 Displacement map - 2048 x 2048 Bump map - 2048 x 2048 + some additional maps for eyes and micro bump. Make sure you download the 'hippo_360.avi' file as it will give you a complete preview of the model as well as a good look at how the material behaves with a moving camera. |