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pX 3D Displacer

Custom License
Freeware
Included Formats
Other
Specifications
Product ID:357891
Published:
Downloads:18434
Category:Utility
Version:1
Host Application:Other ( See Notes )
Host Version:5,1....9.0
Operating System:Other ( See Notes )
Artist
TurboSquid Member Since January 2005
Currently sells 136 products
Achievements:
11 Ratings Submitted
Product Rating
Rate Product
coolgaurav
Nov 13, 2008
GEAR_2012
Oct 17, 2009
siddh_107
May 31, 2010
luisgun02
Aug 23, 2010
dnya
Sep 19, 2010
codigopost
Mar 26, 2013
not bad
Sarira
Mar 20, 2011
useful tool
Ninjabdou
Apr 26, 2014
Nice tool :D
Topfrank2013
Aug 27, 2012
Very Good, more free download....
Categories
Description
pX 3D Displacer scripted plugin Utility.
New way of making displacment to a mesh for MAX.

Instead of using grayscale maps, this tool works doing directly modifications to an Editable_Poly vertexes using any geometric object as displacer effector.
The user must place the displacer object very close to Editable_Poly surface, interpenetrating it, when he click the apply button the surface takes the volume shape of displacer object, displacing its vertexes.
This functionality is at this moment (MAX version 9.0) almost imposible to emulate with current max standard tools.

We can find similar tool functionaly from Pixologic ZBrush software.


ADVANTAGES:
- Complete Control over the displacement shape we want to achieve.
- We can set where and how will be the displacement directly from viewport.
- Avoids the need of using grayscale bitmaps for displacement.
- The scripted plugin works in most 3DSMax versions, even future max versions.

DISADVANTAGES AND KNOWN PROBLEMS:
- With excessive poly counts and enabled UNDO changes, it can run slowly and get memory problems.   
-If the Displacer object is too big and extend across to opposite sides of target Editable_Poly it may have undesired results.
- 3DS MAX 9.0 don't update correctly viewport face normals when the editable_poly is modified (FIX: click Editable_poly and then click Modify panel. Normals updated.)


FASTER EXECUTION TIP:
- Select faces nearby you are applying displacement before and enable 'Selected Faces Only' Checkbox.
- Checking 'Disable UNDO' will improve efficiency too.

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