Roya is a 'realistic' female originally modeled in 3dmax8, and has the proportions of a fashion model.
Description
She has been made after extensive research and has a lot of hours in the making. All textures are handmade using hi-res images photographed from a real-life model It use inbuilt Char.studio, You can see examples of render of this character in the additional images. The hair are modeled with Hair and Fur Modifier 4 model of hair are included, you can change it by layers. Materials are standard 3dsmax. Only material of the skin is exception The relatively low number of polygons in the body meshes and accurate topology makes it easy to animate, Customize the proportions, add necessary details. Model done using subdivision surface method. Set-up done using Physique and Character Studio 4.2. Skeletal deformation via Character Studio 4.2 provides advanced animation controls & the ability to import Biped .bip motion files. Materials & hi-res texture maps are includ