| The next in the high performance Evolution series from Mitsubishi - this is the Evo X. This model is built using polygons and smoothing. The base meshes are still in history, so smoothing iterations can be changed easily. Polygon and vertex numbers quoted are with an average smoothing iteration of 2. The studio setup used in the preview renders is included, as are the render settings. To get the look of these renders, first disable 'Enable Default Light' and then enable 'Final Gather'. The placement of the light planes is very important to the end result. Textures are not included but supplied in a separate archive when you make the purchase. The FBX and OBJ files comes non smoothed. Normals are corrected in these files. FBX plugins for 3ds Max, Maya and XSI are available free at the Autodesk website. |