Nanobot model. Could also be used for any sci fi projects you may have. The layers manager has been set up so yo can work on the single nanobot or the whole scene. The particles are set up with particle flow and a deflector, so the particles don't go through the vessel. Althought there is a high poly count, it is fine in the viewport. Turbosmooth creates a higher amount of polys than meshsmooth, but is lighter in the viewport.