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Worker Boy by colt359 Product ID: 328762
KEYWORDS: boy child children kid human maya rig factory century animate facial expression
CATEGORIES:  3D Models > Characters > Child > Boy
semi realistic Worker Boy, fully animatable, with realistic shading and facial expressions
Description
Maya Poly model of a young boy.

Check out the turnaround video in the preview files for a better look onto this beautiful and expressive model.

Most of the pieces of geometry are low poly cages, connected to a high resoultion proxy mesh, using the freely available Connect Poly Shape script (http://www.lightstorm3d.com/download/html_en/cps.htm). This enables you to render a high res mesh while quickly animating the lightweight base mesh.

The model is rigged and skinned with an easy to use skeleton inluding finger controls, Ik/FK switch, squash and stretch. Check out the options in the various control objects. Tricky deformations are corrected with blendshapes. Only the bib and braces may need some manual corrections with clusters etc. in extreme poses.

The face is animatable with a blendshape combination system. A plugin wich you can find here: http://dpk.stargrav.com/   
You need it installed for the head mesh to work properly.
I set up about twenty targets following the FACS (facial action coding system) which enable you to create a broad range of expressions. But phonemes are not included. Use the AnimUi script from http://dpk.stargrav.com/ to easily animate the face.
The dpk_BCS is free for non-commercial use, but must be licensed for commercial use. Therefore I included a second maya file without the facial animation, which works without the plugin.

The model is set up to be rendered in mental ray with some high res textures.
I also added an archive with the custom mental ray shaders mix8layer, bumpcombiner, madvelvet and lglass, which are used on the model, but can also be easily found on highend etc.

The hair is created with mayas hair. It's best rendered in a seperate layer, because the rapid scanline renderer and shadow mapped lights produce better results with hair and faster render times. Later you compose it back onto the render of the geometry.
The scene file is set up accordingly, check out the render layers and the layer overrides in the mental ray settings and on the hair brush/ hair description.

Previews
boy_big01.jpg
Highres Front 86 KB   
boy_big02.jpg
Highres Face 463 KB   
boy_turnaround_sorenson3.mov
turnaround animation of the model 3.4 MB   
Accompanying Product Files
These files are accessible only upon purchase of this product. (User must be logged in)
shaders.rar
Additional MR shaders used on the boy 382 KB   
$ 200.00
Available Delivery Formats:
Download Only
Available File Formats
Maya 7.01 ( .ma, .mb )
20 MB
Product Specifications
Media Type:3D Models
Published:Oct 31, 2006
Geometry:Polygonal
Polygons:0
Vertices:0
Textures:Yes
Materials:Yes
Jointed:Yes
Animated:No
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User Reviews
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scottyh
(Mar 24, 2008)