Using custom templates, you'll begin by quickly transforming ordinary facial photos to deathmatch in no time. Then, learn the extensive character creation tools of SOFTIMAGE|XSI. Demystify rigging, weighting and learn how to prepare your models to be exported to various game engines. And finally, learn how to test, perfect, and export your 3D characters from SOFTIMAGE|XSI into Half-Life®2 Deathmatch™.
Just look at the course curriculum:
Step by step guide to create 'face maps' from photographsDetailed explanation of the Source® SDK contentsCreating characters using SOFTIMAGE|XSI advanced toolsetUsing Valve's® Biped Guide & export plugin for SOFTIMAGE|XSICompiling 3D characters and textures using Valve's® Source® SDKStep-by-step guide to replacing Half Life2 Deathmatch charactersDetailed trouble shooting guide
Valve's Half-Life®2 - Death Match
English, Spanish (both included on same disk)