High Detailed Realistic Rottweiler, completely UVmapped and smoothable, made with Maya 7.0 ************************************************************************************* Eyeball,teeth,tongue and necklace are modeled separately, each one in a different mesh
*************************************************************************************** This scene is Ready to render exactly as you see above with MentalRay settings for FinalGather/HDRI and Depth of Field ( HDRI map included!). This model is ready to be rigged and smoothable. The mesh is built with a clean topology, so also low poly version looks very good as shown in the render. The lower level of detail has 3924 polygon count and it is perfect for games. high resolution texture (2048x2048) bump/specular (2048x2048) PSD file included!(ACCOMPANYING PRODUCT FILES) ****************************************************** Level of details: Division 0 = main :3924 eyeball,teeth :1108 Division 1 = main :15412 eyeball,teeth :4228 Division 2 = main :61648 eyeball,teeth :16732 necklace: 1281 ****************** This pack includes all the following formats: .mb (maya 7 binary) .mb (maya 8 binary) .ma (maya 7 asci) .obj (alias wavefront) .fbx (kaydara) FBX is directly exported from Maya with textures assigned Obj is directly exported from Maya and comes combined, so you must separate it and assign textures.
Obj and FBX versions include 3 resolution files: low: 3924 poly (eyeball,teeth :1108) medium: 15412 poly (eyeball,teeth :4228) high: 61648 poly (eyeball,teeth :16732) This version is NOT rigged. For the Maya rigged version check out product ID: 358730 ****************** Check out larger renders and clip(soon)! (preview section) NO POSTWORK ON THESE RENDERS (MENTAL RAY), ONLY ASSEMBLED AND RESIZED |