Wallet has nice quad-mesh topology so you can always subdivide it further for near views. Base mesh is about 5000 polys, so after little oprimization of it and texture maps size - you can use it as low-poly game object. All textures are in high resolution. You can add bones in your favourite 3d application and skinning tools to wallet object and animate his closing/opening.This model comes in 3ds max 7 .MAX and Wavefront .OBJ formats, that are included in .RAR archive with necessary textures. |