Modeled, UV mapped, textured, rigged, animated, and rendered (Mental Ray) in 3ds max 8 without plugins or post production!
The bear is 3 and 1/2 feet tall in its natural position with all four feet on the ground.
Fully complete rig with menu controls for mouth open, growl, eye blink, foot roll, claws, etc. Controls for tail and ears, eye 'look at' control. Morph targets and skin modifier still in modifier stack. Ready for animation.
This includes a simple walk and growl animation seen in the preview video and pictures.
Modeled primarily in quads so you can simply add a subdivision surface modifier (MeshSmooth or Turbosmooth) and choose the mesh resolution.
The textures are 1024x1024 JPG images. Grizzly Texture.jpg Grizzly Bump.jpg Grizzly Specular.jpg
Lights, floor, cameras, and background included Previews and animation were rendered with 0 subdivision iterations, unless marked otherwise.
Remember to check out the preview video, which you can download from the 'Previews' window located just below this description.
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