| rtre™ v2.0 enables you to explore or present models, however complex, from quick interactive studies to full multimedia presentations of major structures. You can better convey your design intent with richer, superior quality images that are generated in less time. Use complex combinations of materials within a scene with dynamic updating that enables you to experiment with ideas during the design process. One of the most powerful and useful features of rtre™ v2.0 is rtre Publisher, which allows you to publish your scene to a self-contained stand-alone executable file, complete with customizable interface and interactivity built into the scene. This published file can be navigated and interacted with by an end user with no concept of 3D design and without any other 3D software needed on their computer. The developers at Cubicspace listened to users’ comments and implemented many new features and improvements in rtre™ v2.0. •Greatly increased performance for large and complex scenes in both authoring and in published scenes. •Enhanced support for 3ds Max materials including procedurals, architectural materials, normal mapping and more. •New and improved navigation features such as orbit and fly modes as well as customizable gravity for walk mode. •Automatic basic lighting allows users to get their scenes up and running quickly •The most commonly used menus are now accessible through modeless floating dialogs and easily accessible right-click menus to speed up workflow. •New customizable ground and sky gradients give a quick, easy method to improve the look and feel of your scene. •Published .EXE files are now, by default, compressed to save space •Expanded publishing controls allow you to easily order and switch between multiple cameras within a published scene. |