| Cubicspace Studios rtre™ v2.1 is out and gives you so much more than v1.1 ever could. With a redesigned user interface, huge performance improvements, dynamic updating that enable you to experiment with ideas during the design process, support for complex combinations of materials within the Realtime viewport and an even more powerful Publisher module, you’ll wonder how you lived without it. One of the most powerful and useful features of rtre™ v2.1 is the rtre Publisher (rewritten since v1.1) which allows you to publish your scene to a self-contained, and now compressed standalone executable file. It even gives you complete control over the design and implementation of your own customizable interface to help users navigate and control the interactivity built into your realtime scenes. This published file can then be handed to an end-user with no concept of 3D tools to run on their own system. Moreover, these users don’t need any other 3D software on their system in order to get the full interactive experience delivered by rtre™ v2.1. They just launch the file and dive into the interactive experience you’ve designed. With the release of rtre™ v2.1, the developers at Cubicspace carefully listened to user comments and feedback, and implemented many new features and improvements. Just look at this impressive list of functionality: - Greatly increased performance for large and complex scenes in both authoring and in published scenes
- Enhanced support for built-in 3ds Max materials including procedurals, architectural materials, normal mapping and more.
- New and improved navigation features such as orbit and fly modes as well as customizable gravity for walk mode
- Automatic basic lighting allows users to get their scenes up and running quickly
- The most commonly used menus are now accessible through modeless floating dialogs and easily accessible right-click menus to speed up workflow
- New customizable ground and sky gradients give a quick, easy method to improve the look and feel of your scene
- Published .EXE files are now, compressed to save upwards of 50% in file size over comparable v1.1 files
- Expanded publishing controls allow you to easily order and switch between multiple cameras within a published scene
rtre™ v2.1 comes with both written and video tutorials as part of the product and includes:
- Getting Started
- Materials and Rendering
- Navigation and Start Points
- Helpers, Events, and Actions
- Interface Creation
- Publishing and Capturing
- Render to Texture
Feel free to download and play with several sample published rtre™ scenes (below) for yourself and discover today just how much time you can save using rtre™ v2.1. |