|
|
 |
|
|
 |
| Remake of Zero from the GBA series but with a touch of ZX influences. This model uses the same principles as the previous Zero model, a base body with individual parts for each character. This should aid slightly in your game's resource management. The model is textured, rigged and skinned. Terms of use: You may freely use this model in your own projects as you see fit without any need to give me credit (although it would be appreciated). Model info: Body: 1086 polygons (quads) Armor+Accessories: 1896 polygons (quads) --------------------------------- Total: 2982 polygons For those interested, this model could be supplied in other formats (.obj or .x). Leave a comment. 2006-06-20: This model is now provided in a .3ds format aswell. For some reason however, there are some isolated faces on the .3ds export that did not receive any smoothing. To counter this, assign them the same smoothing group as neighbouring faces. (Please rate this product) |
|
 |
|
 |
|
|  |
|
 |
| Free |
|
 |
 |
|
| Available Delivery Formats: |
| Download Only |
 |
|
 |
3ds Max 8 ( .max )
316 KB |
|
3D Studio ( .3ds )
161 KB |
|
|
 |
|
|
 |
|
|
 |
 |
|
|
| 44 Ratings Submitted |
 |
| Ratings are allowed only by members who have downloaded the product and Trusted Raters. |
|
|
 |
| Reviews are allowed only by members who have downloaded the product. |
|
|
|
 |
NIKIAZERO (Jun 19, 2006) |
 |
|
 |
| only gonna say its a great model but i give it a 3 because it should be a .3ds file not .max. cause most of us cant afford to buy 3da max and use other programs. witch .3ds would be quite helpfull |
|
|
|
|
AZO (Jul 13, 2006) |
 |
|
 |
| can you make this into one oblect for me? im trying to make this into a usable gta vice city character but i dont know how to use 3d max very well, or please tell me how to do it, you can reach me at agent_zero_orange@hotmail.com or at yahoo.com thanks... AZO |
|
|
|
|
razifhoe (Aug 12, 2006) |
 |
|
 |
| Can you supply me with animated .x format? razifhoe a.t yahoo.com It's a cool model, thanks. |
|
|
|
|
wymiller (Aug 31, 2006) |
 |
|
|
|
|
|
praveenjohnny (Nov 22, 2006) |
 |
|
|
|
|
|
3D Park (Nov 25, 2006) |
 |
|
 |
It is a great model. Very good work! |
|
|
|
|
3didy (Dec 18, 2006) |
 |
|
 |
Hi very good i'm a poor indie musician i wonder if you can provide a character for free to use in my own MV for free? you'll have credit in the MV and if i profit money from it ,you'll get your share i can do watersplash,matrix bullettime but character model is far beyond my ability thnx istyle@hotmail.com |
|
|
|
|
dfkwzbarsu (Jan 7, 2007) |
 |
|
 |
| Great model. Could you make another two thats .3DS of X and Zero from the megaman x series? |
|
|
|
|
Reid sama (Feb 15, 2007) |
 |
|
 |
| Haha Megaman! Zero Rocks. Again an awesome product. |
|
|
|
|
bazzmanzz (Apr 1, 2007) |
 |
|
 |
| Many thanks for helping out this poor beginner. :o) |
|
|
|
|
InrDmons (Apr 6, 2007) |
 |
|
 |
| Awesome model. I only have 1 question..how do I keep the textures on the model when I try to merge/import it into another scene? |
|
|
|
|
alatnet (May 16, 2007) |
 |
|
 |
| This is an awesome 3D model of zero. The only bad thing I have to say is... WHERE'S THE PONYTAIL? |
|
|
|
|
Kamon72 (May 20, 2007) |
 |
|
|
|
|
|
NOGI2 (May 25, 2007) |
 |
|
|
|
|
|
gilbert8012 (Jun 26, 2007) |
 |
|
|
|
|
|
2342pabloemilio (Jul 23, 2007) |
 |
|
|
|
|
|
Lightscribe (Sep 30, 2007) |
 |
|
 |
| Really great! Thanks for the free product! As a noob with Blender, Dax3D and Bryce, it really helps. I'm busy creating a MMORPG with Multiverse.com and everyone from whom I have downloaded an item will possibly be able to see it there in the game, either as filler props or as usable game items. I will post a start date in the forums here. Looking at about Jan-Feb 2008. Best wishes and hope to meet in the future! |
|
|
|
|
arinasyahputri (Nov 1, 2007) |
 |
|
 |
| thx 4 free |
|
|
|
|
fusu2010 (Nov 11, 2007) |
 |
|
|
|
|
|
evacyl5220 (Nov 24, 2007) |
 |
|
|
|
|
|
evacyl5220 (Nov 24, 2007) |
 |
|
|
|
|
|
Superidiot (Dec 21, 2007) |
 |
|
 |
Yep, it's me again. Good work anyway, but this "touch of ZX"... You know, this things are for MODELS... Not for Zero... I think the previous one is better. And no hair again))) |
|
|
|
|
falke747dx (Apr 6, 2008) |
 |
|
|
|
|
|
kzip (Apr 21, 2008) |
 |
|
|
|
|
|
elkurz (May 26, 2008) |
 |
|
 |
this one was downloaded because i like it great work |
|
|
|
|
zero.exe (Jun 6, 2008) |
 |
|
 |
| Rock on! wow that's a very interesting zx version of Zero, he is the best alongside X and axl, you've made a masterpiece, excelent job!! |
|
|
|
|
bashadante (Aug 25, 2008) |
 |
|
|
|
|
|
nektaris (Sep 9, 2008) |
 |
|
|
|
|
|
Mindtouch (Sep 26, 2008) |
 |
|
|
|
|
|
duchess110 (Oct 20, 2008) |
 |
|
|
|
|
|
MasterX927 (Nov 1, 2008) |
 |
|
 |
| Beautiful work! The details used from megaman ZX blend in flawlessly with the megaman zero parts. the only flaw was a slight bitmap detail error which made the eyes look pixeled if u get close enough. |
|
|
|
|
david136 (Dec 10, 2008) |
 |
|
 |
| Really cool,but i cant use it,i need it in .an8 format,plz,post it in .an8 |
|
|
|
|
Godzilla321 (Mar 23, 2009) |
 |
|
|
|
|
|
suychi (Jun 3, 2009) |
 |
|
 |
|
|