| Detailed model of Subaru Impreza. Objects are properly named and are logically sorted out into layers. Objects are made of quads with emphasis on correct topology. Poly count can be easily change by adjusting the meshsmooth modifier iterations. Poly count with meshsmooth iterations set on 0 is about 198000. Wheels and doors are rigged and their rotation is controlled by sliders. Materials, textures, lights and cameras are included. Previews rendered with mental ray. Scene is prepaired exactly as on previews, just press render. Materials are also packed in matlib and includes three color variations of carpaint (blue, red and white) and includes two interier materials (cheap and expensive, in dependency on desired quality and rendertime) If you like this product please rate it.
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