Originally made with v-ray materials.
Render ready for V-ray, HDRI is included.
Additional .max file with standards material and default scanline render.
All models have real-world scale centered at 0,0,0.
Units setup is in cm.
Head is not collapsed not unwraped, no texures only basic shaders.
Eyes are unwraped and texutred.
Texture of eye in JPEG format, 698x698.
All objects and materials are properly and uniquely named.
Clean geometry. No n-gons, overlapping faces or vertices.