High quality, cleanly modeled Trans Am.
-- Modeled in Lightwave.
-- Procedurally textured in Lightwave.
-- One Texture Map UV for Rear Taillights
-- All parts/surfaces labeled for ease of subdividing , smoothing , animation, and manipulation.
Parts List:
Antennae -- BumpRear_Bottom -- BumperRear_Top -- Door--
Door_Handle -- Fascia_FrontBumper -- Fenders_Front --
FogLight_Bracket -- FogLight_Lens --
GroundFX_Bumper(Doors,FenderDoor,FrontFender,RearSides) - Hatchlid_Rear -- Headlight_Cover -- Hood --
HoodScoops_Front -- HoodScoops_Rear-- LockDoor_Bezel --
LockDoor_Keyhole -- Lug_Bolt --MoldStrip_Doors_Fenders --
Rear_Quarters -- Rim --SideMarker_Front --
SideMarker_Front_Lens -- SideMarker_Rear --
SideMarker_Rear_Lens - SideMirror -- SideMirror_Mirror --
SideMirrorAttachment_Window -- Spoiler --
Tailgate_Assembly -- Taillights -- Tire --
TTop_Crossbar -- TTop_Glass -- TTop_Lockdown --
TurnSignal_Front-- TurnSignal_Front_Lens --
WheelWell_Front -- WheelWell_Rear -- Windows --
Windshield -- Windshield_Posts_Front --
Windshield_Rear -- Windshield_Wiper_Cowl
Polygon Count:
Car = 10,842 Quads, 2 Tris, 1 Ngon
Rims = 10,836 Quads, 16 Tris
Tires = 5,184 Quads
-- Black with gold ground effects IS the product. Red version available upon request.
-- Mesh also available in OBJ, Max, and .3ds format directly exported via Deep Exploration.
NOTE: Interior, undercarriage, and engine NOT included. However, exterior is completely closed.
Full size renders available below.
And as always, thanx for looking.....