| High quality, cleanly modeled Trans Am. -- Modeled in Lightwave. -- Procedurally textured in Lightwave. -- One Texture Map UV for Rear Taillights -- All parts/surfaces labeled for ease of subdividing , smoothing , animation, and manipulation. Parts List: Antennae -- BumpRear_Bottom -- BumperRear_Top -- Door-- Door_Handle -- Fascia_FrontBumper -- Fenders_Front -- FogLight_Bracket -- FogLight_Lens -- GroundFX_Bumper(Doors,FenderDoor,FrontFender,RearSides) - Hatchlid_Rear -- Headlight_Cover -- Hood -- HoodScoops_Front -- HoodScoops_Rear-- LockDoor_Bezel -- LockDoor_Keyhole -- Lug_Bolt --MoldStrip_Doors_Fenders -- Rear_Quarters -- Rim --SideMarker_Front -- SideMarker_Front_Lens -- SideMarker_Rear -- SideMarker_Rear_Lens - SideMirror -- SideMirror_Mirror -- SideMirrorAttachment_Window -- Spoiler -- Tailgate_Assembly -- Taillights -- Tire -- TTop_Crossbar -- TTop_Glass -- TTop_Lockdown -- TurnSignal_Front-- TurnSignal_Front_Lens -- WheelWell_Front -- WheelWell_Rear -- Windows -- Windshield -- Windshield_Posts_Front -- Windshield_Rear -- Windshield_Wiper_Cowl Polygon Count: Car = 10,842 Quads, 2 Tris, 1 Ngon Rims = 10,836 Quads, 16 Tris Tires = 5,184 Quads -- Black with gold ground effects IS the product. Red version available upon request. -- Mesh also available in OBJ, Max, and .3ds format directly exported via Deep Exploration. NOTE: Interior, undercarriage, and engine NOT included. However, exterior is completely closed.
Full size renders available below.
And as always, thanx for looking..... |