| High Detailed Turtle ,UVLayOut and smoothable, made with Maya 7.0 Ready to render exactly as you see above. The scene comes with both layered grounds (white /sand) High resolution textures (SubSurfaceScattering for Maya/MentalRay format) -skin color 2048x2048 -skin bump 2048x2048 -shell color 2048x2048 -shell bump 2048x2048 Maya scene has settings for MentalRay render: FinalGather/HDRI and Depth of Field (HDRI map made by me is included and free to use) Division 0 = 6988 Division 1 = 27710 Formats included .mb (maya 7 binary) .mb (maya 8 binary) .ma (maya 7 ascii) .obj (alias wavefront) .fbx (kaydara) FBX is directly exported from maya with texures assigned. Obj version is directly exported from Maya so you must apply textures by yourself. Obj an FBX versions include 2 resolution files: low: 6988 high: 27710 NO POSTWORK ON THESE RENDERS (MENTAL RAY), ONLY ASSEMBLED AND RESIZED |