3ds suzuki gsxr 1000 2005 - 2005 - 2006 Suzuki GSXR 1000 by Jamie Hamel Smith

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2005 - 2006 Suzuki GSXR 1000 by Jamie Hamel Smith Product ID: 304031
KEYWORDS: suzuki gsx gsxr gsx-r japanese super sportbike ama sbk 1000 cc gixxer fast speed motorcycle motor sport bike cycle miladin
CATEGORIES:  3D Models > Vehicle > Motorcycle > Sport
The Suzuki GSXR 1000... What a machine! In 2005 Suzuki completely re-vamped the bike. The styling of this bike is simply perfect! This version of my model is the stock version of the bike as it would appear in the showroom.
Description
This model has under 25,000 polygons, Enough detail to be your character's getaway vehicle, but lightweight enough to park outside your latest architectural presentation.
The textures for each 'paintjob' are contained in 5 unified UV Maps, & they are all named correspondingly. Color, Reflection, Specular Color, Bump & Transparency. This makes editing the paint job very easy and it will also keep your file neat. No one likes the idea of 50 different textures & shaders for a simple vehicle... You need to download the textures in the accompanying files section below, so you can choose from .jpg or .psd textures. The Photoshop textures have loads of layers so you can easily edit the included graphics or colors. There is even a hand painted 'occlusion layer' which can be easily turned off if you desire. The UVs have enough border to reduce the texture resolution to 512X512 pixels without any 'UV Leaking'

This model was developed with real time rendering engines in mind, hence the polygon count is within the margins of today's graphics cards and the model is also compatible with single sided rendering. (aka: back face culling)

This model was fabricated in Cinema 4D and as an added bonus, the Cinema 4D users that purchase the native format of this model will be pleasantly surprised by 2 Xpresso Sliders in the Attributes Manager when the bike is selected. The First slider will control the handlebars turning, and the second one will take the bike from an upright neutral stance and gently place it on the kickstand. For the other formats, the bike is included in a neutral 'pose' and a parked 'pose'. The Maya, C4D and MAX formats have correct pivot points for animation and here is the breakdown... The 7 Masses are: The Main Body of the bike, Upper Forks, Lower Forks, Swingarm, Kickstand, Front Wheel and Rear Wheel. All the formats that support multiple groups have this breakdown also... But only the .WRL file preserves the pivot location and orientation.

ALL the file formats provided support UV coordinates, so no matter which file format you use, the texture should apply flawlessly. (you may have to create a new material and load the 5 textures into their respective channels.)

Technical Note: This model was designed with a 'Phong Smoothing' angle of 60° (also referred to as 'Normal Smoothing' or 'Normal Softness') so this would be your optimal setting in your 3D software.

.3DS Special note:

The 3DS Format is very outdated and has a few serious issues that manifest themself in strange ways. The mesh is triangulated   and Phong Shading / Normal Smoothness / Shading Groups are not translated correctly. In addition, your texture's names are truncated and not reassigned correctly. I have also found that the mesh is disconnected from itself wherever a UV mesh ends. I have however managed to pull of a good-ish conversion method. After Importing you will need to weld all of the verticies of the objects to make the mesh continuous again and once that is done the mesh will be useable. I suggest using the VRML or OBJ formats before resorting to .3DS

Previews
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Accompanying Product Files
These files are accessible only upon purchase of this product. (User must be logged in)
stock_paintjob-JPEG.zip
Factory 2006 Paintjob-Jpeg Files 2.2 MB   
stock_paintjob-PHOTOSHOP.zip
Factory 2006 Paintjob-Photoshop Files 21 MB   
BLACK_paintjob-JPEG.zip
All Black Paintjob-Jpeg FIles 1.2 MB   
BLACK_paintjob-PHOTOSHOP.zip
All Black Paintjob-Photoshop FIles 19 MB   
$ 129.00
Available Delivery Formats:
Download Only
Available File Formats
VRML 2 ( .wrl, .wrz )
1.5 MB
3D Studio ( .3ds )
1.2 MB
Cinema 4D 8 ( .c4d )
1.5 MB
Lightwave ( .lwo, .lw, .lws )
1.3 MB
3ds Max 8 ( .max )
1.5 MB
Maya 7 ( .ma, .mb )
2.3 MB
OBJ ( .obj )
1.4 MB
Product Specifications
Media Type:3D Models
Published:Apr 9, 2006
Geometry:Polygonal
Polygons:24,320
Vertices:24,812
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
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MaxNomad68
(Mar 28, 2007)