| The completly rigged character comes with a well conceived User Interface with whom you can easily animate the character in a fast uncomplicated way. Furtheremore the character uses Visimes (Visual Phonemes) to simulate speach. Using the User Interface you can use the Facial Animation Tab to animate the face using Blend Shapes or other Control Objects. The various Control Objects can of course also be used in the traditional way. Facial Animation well realised!! |