great collection of dieletric shader for mental ray 3.4 and scene for 3dmax 8.0 The material show how display the liquid inside the glass and cast color shadow. In the zip file there are - material library -scene and instruction how use mental ray material and dieletric shader. Mak 21 is a Certifief operator 3dmax advance level by Discreet.
Description
This is a collection of material design for use in mentalray. Simulate a liquid inside a glass ( 9 liquid : for 18 material and 1 glass material - in total 19 material ) In a zip file there are the material library and a second zip file with the scene for 3dmax 8. In this scene you find a bottle of glass and inside a mesh for simulate alcoholic liquid, this material don't have artifact. In fact usually if are present two contact surface there are artifact noise. Illumination are made whit file ies , the scene respect the metric unit. This material make a color shadow without require computation of caustic for a fast render. If you want also is possible use a caustic.
Previews
PROMO.JPG
85 KB
Accompanying Product Files
These files are accessible only upon purchase of this product. (User must be logged in)