Defibrillator & Crash Cart

All Extended Uses
Included Formats
Lightwave 7.5 Default Scanline 7.5
3ds Max 8 Other LightWave
3DS
Autodesk FBX
Other Files
Screen and UV temp.zip
Illustrator file and UV template
3D Model Specifications
Product ID:296653
Published:
Geometry:Polygonal Quads/Tris
Polygons:55,548
Vertices:28,127
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
Artist
TurboSquid Member Since January 2005
Currently sells 99 products
Achievements:
5 Ratings Submitted
Product Rating
jackbird
Jul 26, 2008
max file is scaled at 1 system unit/meter, although the file is set to inches. needs rescaling to use.
Description
This is a state-of-the-art cardiac defibrillator and crash cart. Both the cart and defibrillator are hybrid designs of current models with accurate functions and displays. The product name is fabricated; both the design and name were researched and determined not to infringe on any trademarks or copyrights. Perfect for use in previz, or set up for animation.

Defibrillator textures are UV mapped for easy transfer between programs.

The models are detailed and packaged at two LOD: Standard, which is designed for most purposes; and high, which is primarily for close-up work. Both the cart and defibrillator have moveable components: drawers can be made to open; wheels to pivot and roll; IV hanger to rotate; paper strip to be unrolled. The paddle cords can be jointed and animated with just a bit more effort.

Additionally, I have included the original Illustrator CS file of the screen, so you can change the display or use the vector drawing as the basis for a flash animation. Lots of versatility here!

Polycount: Standard: Defibrillator: p: 37358/v: 18925
Polycount: Standard: Crash Cart: p: 18190/v: 9202

Polycount: High: Defib: p: 65633/v: 32733
Polycount: High: Cart: p: 35218/v: 17701

Note to .3ds and .fbx users: Due to the way different software packages handle textures, it may be necessary to adjust certain material properties, such as diffuse and specular, to achieve results like those shown. You may also wish to replace the bump channel with a procedural from your own library.

Note to Lightwave users: Model is compatible with both earlier and later versions of Lightwave.

Textures included, but not applied.

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