| The BMP-3 is a light amphibious tank with capability to carry additional personnel in the rear bay. Complete with fire control system and a paired main & secondary gun. Can be fitted with the Arena system. It was procured by nations that can basically afford the best, such as UAE and Kuwait. This model is adapted for realtime 3d engines, with a bumpmap applied for extra lighting detail. Three LODs provided, and layered PSDs to facilitate easy changing of camouflage patterns, details and markings. Tracks easily animated by UV-spinning the track texture. Bumpmap & Alpha applied on second UV channel (except the tracks), another Alpha is provided in the main texture if your application doesn't support more than one UV-channel. Textures: 1024x512x24 bmp3.jpg 512x512x32 bmp3bump.tga 256x128x32 bmp3tracks.tga LOD1: 3782 points, 4936 faces LOD2: 2183 points, 2399 faces LOD3: 1180 points, 1193 faces The test images were rendered with one raytraced light and one nonshaded backlight, all soft shading is in the textures and can be easily deactivated in the provided PSDs (not that you want to, really). |