| All previews are screenshots from DirectX realtime rendering (using Alphatesting, flat shading and backsideculling disabled). This fir is perfect if a flat sprite doesn't suffice and a real tree with volume is needed. This model has already been used in realtime games as well as for generating a huge forest in a TV production rendering! ~950 quads (1900 triangles)
textures with alpha channel inlcuded (3 versions: 2048, 1024, 512) |