| All aspects of creating the finished textured head are taught in a way that artists will be able to learn at their own pace. Once these techniques have been learned they can be equally applied to all your future organic modeling and texturing projects. Section 01 : The Basics An overview of using the Interface Section 02 : Modeling • Creating a Template & Primitive • Cube into a Head - poly tools • Extruding a Nose - bevel and inset • Instancing one Half of the Head • Cut - removing Triangles • Creating Nostrils • Meshsmooth • Creating Horns • Creating Eyes • Refining & Making whole again • Applying a Material Section 03 : Mapping & Unwrapping • Mapping • Unwrapping • Exporting a Template • Improving the UV Layout Section 04 : Texturing • Painting the Skin • Shadows and Highlights • Blemishes • Bump Map • Specular Map • Refining the Diffuse Map • Painting the Eyes • Painting the Horns Minimum System Requirements (PC) DVD Rom Drive : 1GHz Processor : 128Mb RAM : Monitor Resolution 1024x768 Minimum System Requirements (MAC) DVD Rom Drive : 400Mb G3 Processor : 128Mb RAM : Monitor Resolution 1024x768 |