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3D Total: 3ds Max Series Volume 1 by 3DTotal Product ID: 287518
KEYWORDS: 3DTotal training tutorial DVD modeling mapping texturing
CATEGORIES:  Tutorials > Modeling
Tutorials > Software Specific > 3ds max
Modelling, Mapping & Texture Painting a Creature Head in 3ds Max
Description
All aspects of creating the finished textured head are taught in a way that artists will be able to learn at their own pace. Once these techniques have been learned they can be equally applied to all your future organic modeling and texturing projects

To start, you will cover many of the Editable Poly tools that Autodesk 3ds Max now supports such as adding subdivisions and detail using Edge Loop/Ring and Connect as well as Bevel and Inset to form features and Cut and Weld to tidy up problem areas. You will also deal with Extrusions along Splines, Instancing geometry, creating eyes,using Meshsmooth to increase levels of detail and finally how to apply a material to your model.

Next, you will cover the principals of hand painting a texture from scratch in Adobe Photoshop you will get an overview of painting a skin base, adding shadows and highlights, blemishes and wrinkles. You will learn how to paint a Colour map to create the overall look and detail across the head, a bump map to enhance and define the texture of the skin and wrinkles across the head and a Specular map to create highlights over the surface. We will look at painting a texture for the eyes and horns and eventually how all these combine in a final render.

Section 01 : The Basics
An overview of using the Interface

Section 02 : Modeling
• Creating a Template & Primitive
• Cube into a Head - poly tools
• Extruding a Nose - bevel and inset
• Instancing one Half of the Head
• Cut & Weld - removing Triangles
• Creating Nostrils
• Meshsmooth
• Creating Horns
• Creating Eyes
• Refining & Making whole again
• Applying a Material

Section 03 : Mapping & Unwrapping
• Mapping
• Unwrapping
• Exporting a Template

Section 04 : Texturing
• Painting the Skin
• Shadows and Highlights
• Blemishes
• Bump Map
• Specular Map
• Refining the Diffuse Map
• Painting the Eyes
• Painting the Horns

Minimum System Requirements (PC)
DVD Rom Drive : 1GHz Processor : 128Mb RAM : Monitor Resolution 1024x768

Minimum System Requirements (MAC)
DVD Rom Drive : 400Mb G3 Processor : 128Mb RAM : Monitor Resolution 1024x768

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$ 58.00
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Other v1 ( See Notes )
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Product Specifications
Media Type:Training & Tutorials
Published:Nov 25, 2005
Level:Novice
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