| TRIAL VERSION 1.1.8 NOW AVAILABLE IN PREVIEW SECTION!!! PRODUCTION-PROVEN, HIGH-PERFORMANCE, PROCEDURAL VEHICLE RIG Tired of trying to figure out how to accurately produce realistic steering, wheel rotation, and surface-tracking behavior on your vehicle animation gigs? This rig procedurally generates independent wheel rotation and surface-tracking for each wheel along with auto-steering of the front wheels and auto-direction of the rig itself. Surface-tracking allows for each wheel to independently track any geometry in a user-defined list. Chasis position and rotation is completely determined by the position of each wheel. The result is highly realistic behavior with minimal required input from the user. Fully integrated Reactor dynamics allows for seamless blending between keyframed animation, surface tracking and the dynamics solution. All that is needed to operate the rig is apply animation to the position control object. This can be done via conventional keyframing or by constraining to another animated object. If you desire more control, simply dial down the procedural components of the rig and animate each control by hand. You have complete control over blending between procedural and keyframed animation for all major controls. Features: - Convenient attach points for your own geometry - Easily adjustable controls for wheel and body placement - Procedural dynamics for body roll and suspension travel - Reactor dynamics integration - Editable collision hull with optional crumple zone - Adjustable rig scale - Various drive types (RWD, FWD, AWD) - Procedural surface-tracking (with blending) - Adjustable front/rear wheel diameter - Unlimited number of rigs can be merged into a scene Animatable controls include: - Wheel power-on for drive wheel burn outs - Spin multiplier for all wheels - Emergency brake - Procedural noise for vertical wheel/body oscillation - Slide rotation control for power-slides, donuts, etc. - Variable auto-steer and auto-dir amount - Surface track and dynamics blending Fully integrated, high-performance, upgradable solver evaluates all components in real time. Fully compatible with merge, object xrefs, motion blur, and network rendering. Compatible with 3ds max 8. TRY BEFORE YOU BUY! Free, fully-functional trial version is available in the previews section! *Vehicle geometry seen here for demonstration purposes only - included geometry may differ |