| ***Important...the *.max file is v9, 64 BIT. I'm not sure if the file will work if you have a 32-bit installation...*** For the 3ds file: All parts (57 - named appropriately) modeled according to spec drawings; fully animatable (see animation_info.txt below for setup). Textures included to be rendered as shown (some scanline, some mental ray). All four axles and tires are seperate objects so they can rotate realistically; arms lift, bucket tilts, and rams for each work correctly. All parts requiring textures are mapped and ready. For the max file: Fully rigged and ready to go; all materials and textures included. Wheels linked to helpers, (rotation of which are described in animation_info.txt below). For the animation preview, a path constraint was used for the body, expression controllers related to the length of that path for the wheels (all four of which can be made to operate independently). The arms and bucket are controlled by viewport sliders. Only lights used were mr Sun & mr Sky. |