Bloodhound is a modifier to automatic generation and manipulating with vertex color maps. The painting/selection are very fast and easy. They are needs no user efforts like a selection via mouse drawing.The basic features are: - set of built-in algorithms to automatic maps creation based on object’s topology, proximity etc. - resolution-independency; The analytical maps generation has no principal problems if model’s topology/resolution were changed; - animation of maps creation and their spread, smooth and contrast; - layered organization, an ability to combine several maps by using different mix modes; - import of maps prepared in VertexPaint modifier, import of Soft selection; - output results as selection. |