A highly detailed McLaren F1 LM. Poly count of 324322 with 1 iteration of Turbosmooth, as in thumbnails. All meshes are in Editable Poly format and all named by part. Can be rendered in Scanline or Mental ray. Exterior only - Body, Windows, Tires, Brakes, Lights, and any other miscellaneous part. Some images used HDRi, but there is a slot in the material editor to easily change the global reflections. Includes a texture for the emblem and disc brakes. Primary thumbnail rendered with Brazil R/S, 2nd with Mental Ray and the remaining with Scanline (The scanline are meant to show detail, not necessarily look good).