Typical matrix falling code. Bright leading character scrambles through random characters, following characters fade into nothing or other characters as it fades totally. Download the animation.avi to see the default render output. Total of 16 different materials using 4 different jpeg tiles. Simple rectangle polygons scattered using 'Scatter' modifier on a plane define the code positions. Polygons used in this scene are 200 polys each. Rendered in 3ds max 7.0 with Scanline renderer. Uses diffuse and opacity maps. Zip file contains render pictures, textures, and animations.