| These teeth are rigged, skinned, animated and ready to be rendered in 3dsMax. Two different max files are included (max 7). One set up for rendering in Mentalray using subsurface scattering aka the 'fast skin shader'. The other is set up with scanline rendering. Both renderers are included with max 7. Not all shader setups, bones, animation and skinning is included in exported versions (.3ds, .dxf, .obj, .fbx and .c4d), allthough bones + skinning is preserved in the .fbx and .c4d versions. Can easily be used with your character project. Just link the bones to your characters head and jaw bones. This model is a great buy for speeding up the time spent on character modelling. |