| Suitable for game engines and hi-res cinematics. Efficient poly-flow and detailed textures. Includes: Soldier7.max (3dsMax 7) Soldier6.max (3dsMax 6) Soldier.3ds Soldier.obj Soldier.tga (Color map 1024x1024) SoldierB.tga (Bump map 1024x1024) SoldierS.tga (Specular map 1024x1024) Face.tga (Color map 512x512) FaceB.tga (Bump map 512x512) FaceS.tga (Spec map 512x512) Helmet.tga (Color map 512x512) HelmetB.tga (Bump map 512x512) HelmetS.tga (Spec map 512x512) |