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BENDER.zip

Editorial Uses Allowed
Extended Uses May Need Clearances
The brand 'futurama' has been associated with this product. Editorial uses of this product are allowed, but other uses (such as within computer games) may require legal clearances from third party intellectual property owners. Learn more.
Included Formats
3ds Max 5.0
3D Model Specifications
Product ID:255332
Published:
Downloads:74469
Geometry:Polygonal
Polygons:0
Vertices:0
Textures:Yes
Materials:Yes
Rigged:Yes
Animated:Yes
UV Mapped:Unknown
Unwrapped UVs:Unknown
Artist
TurboSquid Member Since February 2004
Currently sells 24 products
Achievements:
32 Ratings Submitted
Product Rating
Rate Product
orrey45
Mar 31, 2005
I just got max so I downloaded these models to give me some examples...they are all amazing and I hope that I can eventualy do this. Thanks alot.
labujka
Apr 12, 2005
saad_ahmad
May 19, 2005
zheyuan
Aug 17, 2005
Maness Allen Modeling
Oct 17, 2005
wolz
Jan 14, 2006
fab
afleong2
Nov 16, 2005
fantastic work from everyone! only a couple of the models ended up being usable...
UselessRob
Feb 9, 2006
scottyb6363
Jun 27, 2006
Kittikun
Jul 18, 2006
zulkammhar
Apr 9, 2014
manchu
Mar 23, 2008
nice model i liked it very much
Pairazaman
Jun 9, 2008
wogulof
Nov 26, 2007
Phill Cassidy
Feb 24, 2007
Spizler
Jun 14, 2008
hdcam
Dec 3, 2007
Roselandio
Jan 21, 2007
Kashan Ahmed
Apr 16, 2010
SueLG
Apr 6, 2007
SueLG
Apr 6, 2007
grsshopper
May 20, 2008
KRAITT
Aug 9, 2010
bashadante
Oct 14, 2008
jasonduskey
Aug 8, 2010
clare123
Apr 6, 2010
swballer24
Sep 15, 2010
coffeesoft
Mar 12, 2013
Quady14
May 12, 2014
Fantastic model! Thanks for the download :)
Description
ATTENTION: This model is not for commercial use. It's intended for educational purposes. (Don't want Matt Groening to sue me :)

This zipped folder contains 1 x .cdr texture; 4 x .jpg textures & 3 x MAX 5.0 files, of BENDER from Futurama. BenderRAW is completed Bender file from 0 position (best start for your animation), BenderWALK & BenderDRINK are animated exemplary files and they are not finished in some aspects.

Well let see: Bender can move his body & limbs, rotate his wrists, open/close hands, rotate his head, he has expressive eyes wich can move, eye lids that can open/close or make him sad or angry. After all he can talk. All of these with very simple controling system.

Even I am sure that you will easyly understand how it work here are few tips: In the Schematic view pay attention to BODY CONTROL - it's the root controler for entire body. To move eye lids go to Named Selection Sets where you have both eye lids control selection. Rotating them both in local coordinate system: x axe-open/close; z axe-angry/sad. Anatomicly best swivel angle for hands IK CHAINS (RIGHT/LEFT HAND CONTRLER!) is -130/-135. To rotate wrists use Right/Left HAND rotation CONTROL, rotating them in the local cs (x axis). To animate his teeth use animated material of teeths. The best way to do this is to modify included Talk 01.cdr file and to animate it with Corel RAVE 3.0.

Enjoy.

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