Updated-March2006-:New hull,rotor,blades,landing gears,windows,etc... 3D Low-poly model for game engines.(Game-Ready) All images rendered without light. Texture map:1024x1024 jpeg Main Blackhawk Texture map:256x256 JPEG Windows-Glass All texture files zipped in Blackhawk_Map file.
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User Reviews
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Kelly Oswalt (Oct 30, 2006)
This model has highly detailed textures on an efficiently tessellated mesh. Hence very high visual fidelity is attained without resorting to using a lot of polygons. I can use this model without worrying about its impact on the frame rate of my simulation program. Furthermore, the author is very helpful in meeting my special request for translucent, blurry rotor disks. I would highly recommend this model.