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After winning several award for the 3ds Max plug-in Facial Studio, Di-O-Matic decided to create a stand alone version which support the .FBX file format. After doing researches for many years we bring you the new Facial Studio. You can now deform absolutely any parts of the head from the mouth, eyes, ears, nose, jaw, chin, eyebrows, cheeks, forehead, to the overall head shape. You can also deform teeth and tongue, and let’s not forget you get the control over the textures, the shading, the muscles deformations and export it all in your favorite 3d application.
Facial Studio is not based on a simple linear morphing approach like some other head generation software and it is using a very simple interface so you can create astounding heads in no time. In truth Facial Studio is much more than a simple modeling tool, it is a very complete suite of tools that helps you conquest the world of facial animation creation. From modeling to deformations, including Texture Maps Libraries and so much more.
You can easily generate different looking head in Facial Studio. Since you really have controls on every part of the head, you will not encounter the brother-type characters’ problem, except if you wish to, of course. Each and every one of your characters will be unique and inimitable...Trust us, the result will be incredible!
Facial Studio also includes a very powerful and easy to use PhotoMatching technology that allows you to create a head based on photos or drawings in less than 10 minutes !
Then using Facial Studio parameters you can tweak this head, and define your own poses to export the heads and all its deformations to your favorite package.
Now you can let your imagination go wild with Facial Studio...
Facial Studio exports to every major 3d applications including 3ds Max, Cinema4D, LightWave, Maya, MotionBuilder, XSI and many others by using the FBX file format.