A Vespa 125 SS modell. Modelled mostly with Nurbs for clean surfaces even in close up renders. Including Materials and Textures. All reflections are faked, no raytracing needed. Background not included. For Maya 5.0 and above.Notice: Tesselation is set pretty high so render times may be relativly long. For faster renders on more distant shots lower the tesselation for the nurbs surfaces. Update 2006. I updated the modell with new materials and some gadgets to Maya 7.01. It now renders with Mental Ray and looks much more photorealistic. I marked the new renders. The maya 5 version is still available too. If you use the Maya 7 version, you need the bumpCombiner shader, which can be easily found on highend etc. For nice reflections be sure to use a hdri or whitecards in your environment. See the turntable animation in the downloadable files for a nice preview of the mental ray vespa.
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