| This is a detailed character. She is modeled in Lightwave [8]. But I dont use any special 8 features, so she should work just as well in LW7.5. She comes fully rigged, ready for posing and animation. Instructions of how the rig works is included in the readme file. But its very intuitive and self explaining and easy to work with. Most of her textures is procedural based except some imagemaps for extra details on some parts (Like tattoos and eyes). I originally made her for Black and White renders, but as the skin texture is procedural its just a matter of a minute to tweak the hue to a skin color if you want to make color renders of her. Just some basic endomorphs are added to her, but its a start and easy to add your own for more facial expressions if you feel the need. The hair is made with long haired Sasquatch rendering. For users who dont own Sasquatch I also included a Saslite version that works right out of the Lightwave box with the built in Saslite plugin and gives a very close to similar result as the full Sasquatch render. I also included a version that uses G2 for shadowing instead of Shadow of Sasquatch, so if you are a lucky owner of G2 there is a version that take advantage of that as well available in the archive for you. About the Author This content is created by Johan Steen (artstorm). Freelance 3D artist, available for hire to do custom projects worldwide via the net or on location. My primary skills are in modeling, texturing and lighting.
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