High detail King Cobra snake with morph targets and high resolution textures.
Description
This King Cobra is modelled in polygons with a mesh smooth modifier taking it from 2897 to 11386 polygones. There are two morph targets included. The first is to open the snakes mouth and the second to expand its hood. The snake is on a PathDeform spline. The texures are high-res but if you want to do a super-realistic snake you might have to redo the textures.