| Brushed metal material with bump mapping, reflection, and highlights. No textures are used. It is entirely made from procedural maps. Uses Shellac, Raytrace, and Standard materials. Regarding the comment about this being a Microsoft Access table shortcut: The extension for 3ds Max materials is *.mat. If you have Microsoft Access installed, Access may reserve the .mat extension for itself, and it will show up as a Access table shortcut. Open the material in Max's material editor to use it. |