Morph-O-Matic is the award-wining progressive morphing engine for 3ds Max. It works by allowing multiple morph targets per channel, which produces far smoother and more natural animation than what standard linear-based morph engines can offer. Morph-O-Matic also contains an advanced keyframing system enabling users to create and restrict morph keys to a specific channel or group of channels through a non-modal floating panel. Finally, Morph-O-Matic fully supports morphing of any types of objects or materials, plus gives users special view-dependent morphing for those times when you need a morph target based on a particular camera angle or position.