Model is nearly polygon only, with the exception of a handful of triangles in sensible locations. Suitable for subdivision.
All parts are parented in a logical way so that you can move the robot about easily. It's also scaled to real life dimensions.
All objects and materials are clearly named.
Verts: 11,594 Faces: 11784
Materials: Materials created in Blender Cycles 2.71. May need to be re-made if importing to another 3D software application.
Textures: One diffuse texture for the camouflage.
File formats: Blend, Obj, FBX, X3D
Clear folder layout for easy download.
Blend folder-> Blend file containing both models + texture file
All exchange formats use the following folder structure (Using Obj as the example):
Obj folder -> Mech.obj + Scout.obj + texture file.