Built to approximate scale, With bones, morphs, textures, and color. 1 scene file is included, But he still needs to be posed. You might also want to paint in the bone wieght maps. Model is in it's subdevided state, for easier animation. again I would suggest keeping modeler open when your animating him, and using the dynamic up-date to transfer between polygonal and Subdevided states. And save a separate frozen version when you want to complete your Final Rendered animation. |