| A very high definition concept sportscar model. * All the objects in the scene are modeled using subdivision technique, so the detail level can be adjusted as necessary, to fit scene-specific needs. * Lights are controlled via simple 'switches' (not-renderable, see thumbnail), which utilize 'reactor controller' to turn lights on or off. V-Post 'glow image effect' (primary and secondary glow) is also reactor controlled, to be used in dark scenes or foggy conditions. * NURMS meshsmooth iterations is set to '0' by default in viewports and '2' in rendering. * To view thumbnails in higher resolution (1024x768) download included .zip file. * To play included .avi file, DivX 5 codec is needed. * Three OBJ files included (with different detail settings). |