These are the views showing the textured mesh in it''s three views, as well as one of the base mesh. The texture is 3 512 x 512 24 bit TGA files. The Mesh is 1497 polygons and 749 Vertices
Description
This is a 1497 polygon model of an average human male, in civilian clothes. Particular attention has been paid to accomodating animation if one is using either Character Studio, or the standard Max 'Skin & Bones' tools. He cmes wih a set of three textures, One for his head and hands, One for his torso (The sweater, and shirt collar. And the last file for his slacks and shoes. Each texture is a 512 x 512 24 bit TGA file. There are no other materials represented, and he is presented as an asset ready to be rigged and animated for realtime applications. I hope that you will find this helpful in your projects.